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Lindholmen Science Park
Research & Projects
Continue to collaborate for future opportunities
26 March 2020
Never has collaboration been as important as it is now. Various measures are currently being taken to support the Swedish economy and mitigate the consequences of the coronavirus outbreak. Within the innovation system, we can contribute by continuing to look ahead. "We need to find and establish new ways and forms to quickly get the pace up once the situation has stabilized," says Tord Hermansson, CEO of Lindholmen Science Park.
Kick-Off to Supply Gothenburg's Digital Twin with Content
20 February 2020
The collaborative project, Virtual Gothenburg Lab, is now under way. This means that the work on what should be included, tested and shown in Gothenburg's digital twin can start. A total of 25 parties are involved and they participated in the kick-off.
New opportunity to apply for project funding for film and TV projects!
10 January 2020
Applications for Lindholmen Science Park’s project funding of film and television projects are sson being accepted!
Visual Arena receives continued support for visual and virtual innovation
19 December 2019
Visual Arena at Lindholmen Science Park receives financing and support for the City of Gothenburg, Region Västra Götaland, Chalmers University of Technology and the University of Gothenburg. The goal is to continue the work to promote innovation. Now the arena is working on new focus areas within visualisation and virtual innovation.
AI and marketing in focus at Audiovisual Days
18 December 2019
Audiovisual days is concluded this time and we can look back on two fantastic days. November 14-15, Visual Arena at Lindholmen Science Park was full of film and TV producers, screenwriters and VR producers who were curious about how to greet the future in the best manner possible.
Handbook for Norm-Critical Visualisation is Launched - For more Inclusive Cities
22 November 2019
Visualisation is a key tool for communicating visions for urban development. However, if the images that are shown are homogeneous in terms of gender, functional capacity, ethnicity, etc., there is a risk that segments of the population are made` invisible and are thus subject to discrimination. Now a guide and handbook that challenge standards with concrete tools have been launched with the aim of contributing to more inclusive cities.
New Unique Opportunity for Virtual Urban Development
18 November 2019
A new initiative called Virtual Gothenburg Lab will create a unique opportunity for the testing and development of work approaches, tools and methods for visual, digital and virtual work. Virtual Gothenburg Lab is connected to the city's digital twin, Virtuella Göteborg, and supports the City of Gothenburg's urban development, which can be an impetus for change.
Ahead of Audiovisual Days 2019: Alphapanda
12 November 2019
Now it is time for this year's edition of Audiovisual Days. The two days will be packed with knowledge, inspiration and networks for everyone working with film, tv and VR. Mattias Noschis, founder of Berlin-based Alphapanda, will hold the "strategic marketing of film" session on Thursday afternoon - an exclusive learning session on marketing films from a producer's perspective, both in fiction and documentary film projects.
Looking for inspiration at Architectural Visualization Day
14 October 2019
On 4 October it was finally time for Architectural Visualization Day, when a packed Visual Arena was filled with 3D artists, software developers, students and photographers who were looking to be inspired, network and learn more about architectural visualization.
Gothenburg company to be acquired by Amazon's streaming giant
1 October 2019
Gothenburg-based IGDB.com is acquired by the Amazon-owned streaming platform Twitch. The company behind IGDB - 8 Dudes in a Garage - is one of the start-ups that began operations within The Game Incubator.
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European Associasion for Computer Graphics
Cancelled: Architectural Visualization Day 2020
Lindholmen Open Day 2020
Lindholmen Science Park
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