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Lindholmen Science Park
Research & Projects
Handbook for Norm-Critical Visualisation is Launched - For more Inclusive Cities
22 November 2019
Visualisation is a key tool for communicating visions for urban development. However, if the images that are shown are homogeneous in terms of gender, functional capacity, ethnicity, etc., there is a risk that segments of the population are made` invisible and are thus subject to discrimination. Now a guide and handbook that challenge standards with concrete tools have been launched with the aim of contributing to more inclusive cities.
New Unique Opportunity for Virtual Urban Development
18 November 2019
A new initiative called Virtual Gothenburg Lab will create a unique opportunity for the testing and development of work approaches, tools and methods for visual, digital and virtual work. Virtual Gothenburg Lab is connected to the city's digital twin, Virtuella Göteborg, and supports the City of Gothenburg's urban development, which can be an impetus for change.
Ahead of Audiovisual Days 2019: Alphapanda
12 November 2019
Now it is time for this year's edition of Audiovisual Days. The two days will be packed with knowledge, inspiration and networks for everyone working with film, tv and VR. Mattias Noschis, founder of Berlin-based Alphapanda, will hold the "strategic marketing of film" session on Thursday afternoon - an exclusive learning session on marketing films from a producer's perspective, both in fiction and documentary film projects.
Looking for inspiration at Architectural Visualization Day
14 October 2019
On 4 October it was finally time for Architectural Visualization Day, when a packed Visual Arena was filled with 3D artists, software developers, students and photographers who were looking to be inspired, network and learn more about architectural visualization.
Gothenburg company to be acquired by Amazon's streaming giant
1 October 2019
Gothenburg-based IGDB.com is acquired by the Amazon-owned streaming platform Twitch. The company behind IGDB - 8 Dudes in a Garage - is one of the start-ups that began operations within The Game Incubator.
AVD 2019 speaker's interview: András Káldos
23 September 2019
In October it is time for Architectural Visualization Day 2019, which will be held at Visual Arena at Lindholmen Science Park for the sixth time. One of the speakers is András Káldos. Having extensive experience as an architect, visualizer, functional supervisor and trainer in technology, András has also recieved recognition in a number of competitions such as the Junior Prima Primissima award of Hungary.
Investment in Digital Twins will revolutionise urban development
22 August 2019
With today’s technology that enables the creation of digital twins, a car or airplane can be modeled, simulated and optimized before it leaves the drafting table. A progress that is about to become reality even for something as complex as whole cities. Swedish innovation agency Vinnova have recently announced a grand and long-term investment into a Chalmers based competence centre that will lead the development.
Hiber´s Browser-Based Game Platform has been given SEK 10 million in funding
8 August 2019
The Gothenburg-based gaming company Hiber, one of the startups in The Game Incubator, has after its recently completed financing round, been given in SEK 10 million in funding to further develop its browser gaming platform.
AVD 2019 speaker's interview: Pawel Podwojewski
6 August 2019
In October it is time for Architectural Visualization Day 2019, which will be held at Visual Arena at Lindholmen Science Park for the sixth time. One of the speakers is Pawel Podwojewski. Pawel is an entrepreneur focused on architecture and visual arts. In 2009 he founded MOTIV which is now an international practice.
Visual Arena is an Important Collaborative Platform for the Academy
17 June 2019
Visual Arena offers the right conditions for a successful collaboration as a neutral meeting place for the parties. This was the conclusion of Gothenburg Visualisation Centre's final report. The academic party also confirms how Gothenburg has been able to fortify its strong position within visualisation research thanks to Visual Arena.
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Crafting meaningful choices for branching narratives
Kultur i Väst och Lindholmen Science Park – Visual Arena och Narrative VR Lab.
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