The second round of Narrative VR Lab, a project run by Visual Arena in which we explore the narrative possibilities of VR and test new ways of reaching audiences, is now starting. The deadline for applications is January 27.
In this round, three selected productions will be provided support in developing their narrative XR works. The goal is for the selected projects to be given the opportunity to develop their ideas into pilots that can progress to full production. The support will consist of mentoring, technology, studio time and a small sum of money, and during the project you will have access to Visual Arena’s knowledge, experience and networks as well as technical support for 360-degree and VR production.
“It’s really great to once again invite new participants into the project,” says Gorki Glaser-Müller, project manager at Narrative VR Lab.
“We hope to have a great deal of breadth in the applications that are submitted. We are looking for works from all kinds of creators — ideas that could come from anyone, from filmmakers, game developers and other technically oriented people to artists, actors, authors and so on. The main thing is to have a strong story you want to tell, with an artistic level where the narrative meets technological innovation.”
Through its Narrative VR Lab project, Visual Arena will also be working to increase the industry’s knowledge of narrative XR through seminars, networks and workshops. The project will also follow the development of how XR can be experienced in groups, for instance, through collaboration with Biograf Aftonstjärnan.
This is the second time that Visual Arena is running Narrative VR Lab. In the previous round, two works were developed: Trojanen by Meira Ahmemulic and Medusa by Sara Tirelli. Read more about the previous projects here
Read more about Narrative VR Lab
The project is being carried out by Visual Arena Lindholmen in cooperation with Kultur i Väst, Film Cloud, Kultur i Halland and promoters Gothenburg Film Studios and Film&TV vid Lindholmen Science Park.