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City Skyline

The pilot project was led by HiQ with Gothenburg City Planning Office as the needs owner and Atgis, Berge, Gothenburg Region, Insert Coin and RISE as partners. 


3D modell av Stadsbyggnadskontoret

How will the city’s skyline be changed?

As one of the sub-pilots in Virtual Gothenburg Lab, we looked at how game engines could strengthen the dialogue between developers and the Gothenburg City Planning Authority in their task to harmonise the past and future urban landscape.


How can game engines enable early crash testing between adjacent projects from multiple developers and other elements of the long-term urban plan?


UX prototypes were built in two different game engines, Unity and Unreal, and tested in web-based workshops between Gothenburg City Planning Authority and the developers. The prototypes provide the opportunity to preview the urban landscape with various proposed buildings at different angles and scroll through a timeline up to the year 2050. The possibility of co-creating simpler block models was also evaluated.

The Result

The solution was perceived as a good shortcut to a collaborative dialogue and radical time saving during the planning process. The importance of a stripped-down and simple user experience was emphasised.

3D visualization of Gothenburg
3D visualization of Gothenburg
3D visualization of Gothenburg
3D visualization of Gothenburg

Opportunities ahead

Automate chains between simulation programs and game engines.

It looks like this! 

Here you can watch a demo of the pilot study!

Leaders of the pilot study

We are responsible for this pilot study.

Viktor Peterson

Viktor Peterson

Business Development/Visualization Lead
City Skyline, Virtual Gothenburg Lab

Other projects that we've done

Here you'll find the other projects. 

Centralenområdet_Drottningstorget_Bildcred till Jernhusen

Central Area

The aim of the pilot project was to create an interactive tool to help the Swedish Transport Administration understand and analyse different proposals for the design of the Central Area.
3d visualization over Gothenburg

CoExist 2

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Skyfall (Torrential Rain)

In the Skyfall pilot, Gothenburg's digital twin has been tested in terms of work on securing the city against torrential rain. Simulated flood data from the City of Gothenburg has been visualised in...
Exempelbild till Social hållbarhet i stadsutveckling

Social sustainability in urban development

In this pilot, we collaborated on a study of how an easily accessible technical interface to the city's digital twin could strengthen both residents and civil servants and support the common work for...
illustration innovation

Your needs in focus!

Virtual Gothenburg Lab is under development and is now opening up for tests related to Gothenburg City’s digital twin. Is there something you need to test? Get in touch with us!