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XR technologies – a new frontier for art, design and architecture

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Visual Arena, Gothenburg
Arrangeras av: 
Visual Arena & HDK-Valand

On November 11th HDK-Valand and Visual Arena invites you to an explorative workshop centered on XR technologies and their growing relevance in the fields of Arts, Design, and Architecture.

A light source in white against a black abyss

At this event, we will explore perspectives relevant to the production and integration of immersive technology in these fields. Highlights include:

  • Hear from artist and architect Wen-Yee Hsieh about his transition from architecture to immersive storytelling through the case study of his latest VR piece Limbotopia
     
  • Meet producer/curator Sebox Hong, who brings years of experience working with immersive technologies in Taiwan and internationally.
     
  • Join a discussion on the challenges, opportunities, and future of immersive technologies in the arts.
     

    The three main area of discussion will be:
  • What are the challenges when making a VR project and how does the working pipeline look like for such a project?
     
  • What kind of conceptual, artistic, and technical challenges can one expect when transitioning between the field of architecture, design, art, and film towards immersive storytelling technologies?
     
  • What kind of a research environment is needed for development of research within the field of immersive technologies?

 

The symposium will be held in English and we will offer fika.
 
If you are interested in attending, please register below before the 5th of November.

If you want to experience Limbotopia in VR there will be an opportunity to book a spot before the afternoon of the event. See the slots under booking. 

 
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