Sound for 360° film and VR, Workshop
Based on applications, we will be putting together a group, taking into account criteria for level of knowledge, diversity, gender, motivation, and time of application. The number of places is limited to a maximum of ten.
A three-hour introductory workshop on techniques for recording, designing and editing 3D sound for 360 and VR.
- The workshop will give an overview of the current state of immersive audio technology, and will give participants the opportunity to try some equipment for recording, editing and producing a 360 video with spatial sound. The workshop will cover binaural and ambisonic sound, microphones for 360 workflows, software tools for editing and positioning sound in a 3D environment, and methods for exporting immersive and spatial audio alongside video content.
- At the end of the workshop, participants will have an overview of immersive sound for 360 video and VR, and will have learnt about some of the tools available for creating spatial audio content. Participants do not need to have any previous experience of sound technology to take part.
- It is useful (but not essential) if participant’s are able to bring a pair of headphones and a laptop with the following audio software installed.
There is a free, fully-functioning demo version available for 60 daysREAPER digital audio workstation
For any questions, please contact: firstname.lastname@example.org
Tim Bishop is an English artist, living and working in Sweden. His artistic work focuses around the ways in which two individuals can connect with one another, both in a one-to-one encounter and within a group context. Through his practice he creates personal connections between artwork and audience, and prompts individual and, often, emotional responses through sensory, evocative and highly aesthetic experiences.
Tim’s work has been shown in Sweden, Norway, Romania, Russia andthe UK, including performances at Lunds konsthall, Arnolfini gallery in Bristol, and Kulturhuset in Stockholm, and screenings at Oslo Screen Festival and Moscow International Film Festival. Tim is also curator and director of Mono Festival, Sweden’s only festival dedicated to one-to-one and person-specific performance. Inaddition to his artistic practice, Tim is an accomplished sound designer and recordist in immersive sound techniques. As well as using these techniques heavily in his own work, Tim has also been involved in sound design for several 360 and VR projects, forexample, It Could Have Been Me and Alice-in-vr by Kreativitetsbanken (2017) and Escape From Sweden (Dir: Joshka Wessels, 2017).